![]() High tier loot will raise the stakes further and we can't wait to see the action-packed mayhem that our players will cause. The Memorial Park area is an excellent place to show your parkour skills due to its open layout with simple geometry enabling a lot of verticality. With the addition of the high-tier loot we think that we will see the fights in this area get even more exciting. The graveyard is a great place for close based ground combat with many smaller objects to hide behind. We’ve added two new high tier loot locations: Memorial Park and the Graveyard.Round 4 & 5 are unchanged at 175s for round 4 and 170s for round 5. We’ve tuned the red gas to tighten up the pace of the game and make the initial phase of the game more varied.įor transparency, here are the new timings:. This will also make it easier for new players to understand how the respawn system works. In group player, spectating players can now open and ping the map and press a key to highlight the nearest respawn point for surviving teammates, improving the odds of getting back into the action.Shorter pre- and post-match timers, archetype select, and deployment to get you into and out of a game faster.This is an early implementation and therefore a bit rough around the edges, but we felt it was better to get this feature into the game as soon as possible than to delay it to make it perfect. Also note that you will need to leave to the results screen to be able to requeue. Players can now requeue after a match without having to return to Elysium in solo or group modes but note that requeuing as a party is not yet supported.Pacing improvements - less wait, more action! ![]() Assists are also awarded for dealing a certain amount of damage to an enemy that gets finished by someone or something else.Eliminating a knocked down player now awards an assist.Kill credit is only awarded if the enemy is eliminated before reviving. Doesn’t matter if the enemy is finished off by another player, the red gas, Entity, fire, a shark, etc. As of this update, the player who downs an enemy gets credit for the kill regardless how or by whom the enemy is eliminated.But don’t worry, Trios will return in the near future.Īlso worth mentioning is that Duos is a mode that supports 42 players, and besides this being the obvious answer to life it will also positively impact performance (and is divisable by 2 and 3 player groups), but the game maintains its high paced tempo, especially with the increased red gas changes that are also in this update (More info on that below). So, in the interest of keeping our matchmaker as snappy as possible we are adding Duos with this update, replacing Trios. We ran a survey recently asking if we should try to temporarily add a duo mode to see if it would be a fun experience, and we got an overwhelming response that we should add it.A free item will be offered in the store each day for a limited time! Be sure to log in every day to collect!.With that out of the way, we want to show our gratitude to those of you who have supported Bloodhunt during Early Access and have been patient with us as we work on addressing your feedback by offering a bunch of FREE STUFF for a limited time! A “token” of our appreciation!Īs a Swedish studio, it is almost a national responsibility to have at least one bad pun in our patch notes, so why not lead with it? The detailed list of improvements is quite extensive, so let’s jump right in. ![]() Which maybe isn’t always as fast as you’d hope, but we don’t want to jeopardize stability just to rush something in before we’re sure it’s safe to add. We hope you will see this update as confirmation that we're listening to you and reacting as quickly we can. We want to thank everyone who has taken part in Bloodhunt’s Early Access (more on that below!), as it has really helped spotlight where more work is needed. This update contains Duo mode quality of life improvements, optimizations, balance adjustments, and other fun improvements we saw our players asking for. We are very excited to present the 0.6 release notes! We call this the Community update as it's focused on many of the things that we have been hearing about from our players.
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